By Dan Jolley, Matt Wendt
You're stuck in a time computer! how can you get away the perils of the prior and the frights of the longer term? each Twisted Journeys(tm) photo novel enables you to keep watch over the motion by way of settling on which route to stick with. Which twists and turns will your trip take?
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Additional info for Twisted Journeys 6: The Time Travel Trap (Graphic Universe)
Little while and . . play along for a me to escape? wait for the right ti 3. T u r n to p a g e 10 . . try to get out of this mess immediately? Turn to page 57. 53 You’re sure you’ll be able to explain the situation once you find whoever’s in charge around here. So you let the squire take you outside and put you on a horse. ” you ask the squire. He leads you and your horse toward the sound of the crowd. ” “The boss. The one in charge. The top dog. ” The squire grins. ” “Baron Leland. Good.
Turn to page 45. at Sir Hogarth th so r, e d n e rr su . . try to before you ff o d a e h r u yo e k doesn’t ta ing? can explain everyth . T u r n to p a g e 8 6 . . decide to face S ir Hogarth interfere when you first, so he doesn’t go for the doorwa y? T u r n to p a g e 2 2 . 56 You’re no train robber. There’s got to be something you can do to foul up the outlaws’ plans. You look around while you’re putting on the gear the man gave you . . . and spot something in one of the guys’ saddlebags.
You’re smaller. In fact, you’re tiny. You turn around to try to find a mirror, and your feet feel really strange. All four of them! There’s a mirror. You scamper over to it, and what you see nearly gives you a heart attack. The wizard turned you into a newt! How are you going to get out of this? Then you hear the sound of soft little footsteps, and in the mirror, you see the reflection of the black cat. It’s awake now and coming straight for you . . licking its chops. Guess that’s the last time you’ll lie to a wizard!